Usability & Testing

This section contains systems and mechanics and techniques we learned while attending Full Sail.  Inside we have the content associated with both Programming classes in which we learned about Java derivatives like Perlenspiel and C#. I also have a sample scene we created in Maya early on in the course content. After the first programming class we exclusively used C# for all of our development work during the program.

Inside of these classes we learned about the systems of Unity like the Mechanim system, animations, how to build a inventory, how to collect items and store them for later use, how to create enemies that will track the player and attempt to catch them.

 

 

 

 

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